So, Thunder's posts earlier this year and the general BT renaissance have inspired me reintroduce my 17 year old to the game. I had not previously delved into the MekHQ companion product, but I started exploring it for the purposes of tracking a small merc unit in the 4th Succession War that I was having him play in while he was reading the Warrior Trilogy, with us playing scenarios in megamek cause the crunchy/math-y bits turned him off.
I haven't dived to deeply into the Against the Bot/AtB scenario system, but what do you guys think? Maybe I'm just not very good at the game, since I'm real rusty, but it seems from what I recall from the earlier splatbooks and scenarios, those were pretty well balanced, but some of these fights, I swear are just designed to punch you in the nether regions, giving the bot a 2 or 3:1 advantage in BV.
From just a lore perspective, I am just the right kind of neuro-divergent to on the side build out an entire RCT (I'm about a 3rd of the way done stating out the 4th Deneb Light Cavalry circa 3062) using RAT rolls, so I like that part lol.
Anyways, interested in what y'all might think or if there's a better way than what I'm doing.
MekHQ
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- Last Post 22 August 2023
Cuchulainn
posted this
03 July 2023
Cmdr_Kronos_Riker
posted this
22 August 2023
I use MekHQ a bit to test ideas with the bot. Sometimes against a bot is good to shake out the 'rust'
I'm still surprised my Island map set made it into MekHQ/ MegaMek.