MajorTom
posted this
29 September 2016
One more, with fluff:
Legacy LGC-01
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3064
Cost: 9,145,890 C-Bills
Battle Value: 1,967
Chassis: Skobel Template 8 Endo-Steel
Power Plant: Pitban 240 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: CurtissJet 80
Jump Capacity: 90 meters
Armor: Aldis Plate Standard Armor w/ CASE
Armament:
2 Mydron Excel Ultra Type 10 Ultra AC/10s
2 Diverse Optics ER Medium Lasers
1 Guided Technologies 2nd Gen Streak SRM-4
1 Diverse Optics ER Small Laser
1 Improved C3 Computer
Manufacturer: Skobel MechWorks
Primary Factory: Russia, Terra
Communications System: Skobel Wave VII Comm
Targeting and Tracking System: Falcon 15 Watcher
Overview:
When Skobel MechWorks finished the testing stage of the Vanquisher, their
design team moved quickly along to a new project. The Wordof Blake Precentor
Martial St. Jamais wanted an assault ’Mech designed to showcase the abilities
of both the Ultra 10 series of autocannon and the new C3i computer system. The
Skobelteam set to work immediately. They proposed design after design, none of
which met the Precentor Martial’s high standards. Finally, the team looked to
successful assault ’Mechs of the past for guidance. What they found was the
Rising Star, a ’Mech produced in low numbers during the first Star League and
discontinued because it did not fare well.
The Skobel designers saw immediately what the problem with the old design had
been—it had been outfitted with a targeting system that had later been proven
faulty. They saw a rebirth for the ’Mech with a new targeting system and a C3i
computer. Simulations proved them right. Replacing the old design’s standard
autocannon with two Ultra autocannon completed the change, and the Rising Star
walked off the production lines again, now known as the Legacy.
Capabilities:
Built around the original plans for the Rising Star, the Legacy inherited that
’Mech’s standard fusion engine and heavy armor protection. With CASE protecting
the delicate internal areas and the pilot from ammunition explosions, the
Legacy is a tough scrapper, able to withstand large amounts of damage and still
deliver its payload accurately. Though slow, with a maximum speed of just over
50 kilometers per hour, the assault ’Mech also boasts jump jets, giving it the
mobility needed to easily traverse mountainous terrain, forested areas or even
city streets.
The Legacy’s main weapons are its two Mydron Excel Ultra autocannon, which spew
out slugs at a prodigious rate and are remarkably accurate, thanks to targeting
information fed through the C3i system. Backing the twin autocannons up are
several lasers and a Streak SRM-4 system, though these have been found to be
insufficient if both autocannons jam. Should that occur, Legacy pilots are
instructed to retreat from the battlefield until the autocannons can be
cleared, rather than try to fight with only the backup weaponry.
Deployment:
Legacies have been assigned to every division of the Word of Blake Militia,
though First and Sixth Divisions have received the lion’s share of the new
’Mechs.
Variants:
A fire-support variant of the Legacy replaces the Ultra AC/10s with 2 Doombud
LRM-20 launchers, six total tons of ammunition, and two medium pulse lasers.
Roughly one out of every ten Legacies produced is this missile heavy version.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.00
Internal Locations: 1 HD, 1 CT, 4 LA, 6 RA, 1 LL, 1 RL
Engine: Fusion Engine 240 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 3.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 LA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 247 15.50
CASE Locations: 1 LT, 1 RT 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 40
Center Torso (rear) 10
L/R Torso 17 27
L/R Torso (rear) 7
L/R Arm 13 26
L/R Leg 17 34
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Ultra AC/10 RT 4 7 13.00
Streak SRM-4 RT 3 1 3.00
Ultra AC/10 LT 4 7 13.00
Improved C3 Computer LT 0 2 2.50
2 ER Medium Lasers RA 10 2 2.00
ER Small Laser LA 2 1 0.50
@Ultra AC/10 (20) RT - 2 2.00
@Streak SRM-4 (25) RT - 1 1.00
@Ultra AC/10 (20) LT - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
3j 4 4 2 0 4 2 Structure: 6
Special Abilities: C3I, CASE, MHQ2, SRCH, ES, SEAL, SOA