Prince
posted this
09 April 2020
Here you go, Gregory!
The Farragut is cool, and the fluff *kinda* makes sense as to why such a massive vessel like the Monsoon was eventually decommissioned- makes me wonder tho, if it's cheaper to recycle a warship than build a new one for something like the League.
I try not to simply cut into cargo space and swap to double heat sinks on these, though you wouldn't know it here. To improve it, I decided to add in Subcaps like the rest of the Word ships in 3078 but UNLIKE them, I added the subcaps as an assist. Here, the Piranha's are used to tie up AMS more than cause damage to anything (allowing Pacemaker nuke-carrying Killer Whales to sneak in) and the heavy SCCs are paired with the NAC/40s for more damage and bracketing accuracy- though why you'd bracket fire at medium range I don't know. Large lasers are replaced for VS large pulses like the rest of the Word ships, and the 3-bay heavy N PPCs have one more added because that just seems like a good idea. I decided to not add AMS- though it should absolutely have it, having a weakness in a metal gear REX style is kinda cool and all the Word ships didn't use AMS properly anyway.
Finally, there's a couple of other "little" changes to make it copacetic. Marines are now in 4 level 3s, the 150m Grav deck was copied (I fluff it as you should always use 2 so one cancels the other's rotational forces out) and each crewmember has their own quarters. With nearly 700 people on one of these, it is one packed ship!
Farragut II Battleship Righteous Justice
Mass: 1,680,000 tons
Technology Base: Inner Sphere (Experimental)
Introduced: 3078
Mass: 1,680,000
Battle Value: 308,240
Tech Rating/Availability: E/X-X-F-X
Cost: 16,038,793,000 C-bills
Fuel: 4,000 tons (10,000)
Safe Thrust: 3
Maximum Thrust: 5
Sail Integrity: 7
KF Drive Integrity: 33
Heat Sinks: 2,500 (5,000)
Structural Integrity: 95
Armor
Nose: 460
Fore Sides: 470/470
Aft Sides: 418/418
Aft: 377
Cargo
Bay 1: Fighter (12) 2 Doors
Bay 2: Fighter (12) 2 Doors
Bay 3: Fighter (12) 2 Doors
Bay 4: Small Craft (10) 2 Doors
Bay 5: Cargo (133,524.0 tons) 4 Doors
Ammunition:
420 rounds of NAC/40 ammunition (13.2 tons),
180 rounds of Killer Whale ammunition (300 tons),
220 rounds of Heavy N-Gauss ammunition (2.5 tons),
340 rounds of Piranha ammunition (40 tons),
20 rounds of Peacemaker ammunition (100 tons),
640 rounds of Heavy SCC ammunition (1 tons)
Dropship Capacity: 2
Grav Decks: 2 (150 m, 150 m)
Escape Pods: 66
Life Boats: 66
Crew: 381 enlisted/non-rated, 127 gunners, 122 bay personnel, 144 marines
Notes: Mounts 3,192 tons of ferro-carbide armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (479 Heat)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
5 Large VSP Laser 50 5(50) 4(35) 0(0) 0(0) Pulse Laser
1 Naval Autocannon (NAC/40) 135 68(680) 68(680) 0(0) 0(0) Capital AC
4 Sub-Capital Cannon (Heavy) 168 Sub-Capital Cannon
NAC/40 Ammo (20 shots)
Heavy SCC Ammo ( shots)
6 Sub-Capital Missile Launcher (Piranha) 54 18(180) 18(180) 18(180) 0(0) Sub-Capital Missile
Piranha Ammo (120 shots)
FRS/FLS (1,484 Heat)
3 Capital Missile Launcher (Killer Whale) 60 12(120) 12(120) 12(120) 12(120) Capital Missile
Peacemaker Ammo (10 shots)
Killer Whale Ammo (30 shots)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
5 Large VSP Laser 50 5(50) 4(35) 0(0) 0(0) Pulse Laser
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo ( Shots)
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
RBS/LBS (1,484 Heat)
3 Capital Missile Launcher (Killer Whale) 60 12(120) 12(120) 12(120) 12(120) Capital Missile
Killer Whale Ammo (30 shots)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
5 Large VSP Laser 50 5(50) 4(35) 0(0) 0(0) Pulse Laser
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo ( Shots)
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo (shots)
ARS/ALS (620 Heat)
3 Capital Missile Launcher (Killer Whale) 60 12(120) 12(120) 12(120) 12(120) Capital Missile
Killer Whale Ammo (30 shots)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
5 Large VSP Laser 50 5(50) 4(35) 0(0) 0(0) Pulse Laser
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo ( Shots)
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo (shots)
4 Sub-Capital Missile Launcher (Piranha) 36 12(120) 12(120) 12(120) 0(0) Sub-Capital Missile
Piranha Ammo (80 shots)
Aft (1,451 Heat)
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (60 shots)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
5 Large VSP Laser 50 5(50) 4(35) 0(0) 0(0) Pulse Laser
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo ( Shots)
1 Naval Autocannon (NAC/40) 135 54(540) 54(540) 0(0) 0(0) Capital AC
2 Sub-Capital Cannon (Heavy) 84 Sub-Capital Cannon
NAC/40 Ammo (40 shots)
Heavy SCC Ammo (shots)
3 Sub-Capital Missile Launcher (Piranha) 27 9(90) 9(90) 9(90) 0(0) Sub-Capital Missile
Piranha Ammo (60 shots)