Thanatos TNS-5T

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  • Last Post 07 September 2017
Snowjeepney posted this 31 July 2017



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Another variant of the Thanatos battlemech; Maybe somebody already made something
like this before in the old page; if somebody already did, let me know.

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Thunder posted this 07 September 2017

And this is why they invented booby traps. (well that and for breaking alpha strike...)

Luxan posted this 04 September 2017

It's an old debate. Yes the CASE will leave the mech salvageable. But just as likely for your opponent to salvage as for you.

Thunder posted this 03 September 2017

Only doesnt matters in a one off game. Any type of campaign and CASE will save the xl engine for salvage

Luxan posted this 03 September 2017

Sure, no CASE, but with that XL Engine it wouldn't do much good. Only CASE II would save you and that's a stretch in 3064.

Prince posted this 31 July 2017

Not bad, but no CASE in 3060+? Shame!

Snowjeepney posted this 31 July 2017

Thanatos TNS-5T

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3064
Cost: 16,283,750 C-Bills
Battle Value: 2,114

Chassis: StarFrame Heavy Endo-Steel
Power Plant: Vlar 300 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Audi-Fokker Mark IV
    Jump Capacity: 120 meters
Armor: Durallex Standard Armor
Armament:
    1 Poland Main A Gauss Rifle
    1 Doombud LRM-20
    2 Defiance Model XII ER Medium Lasers
    1 RAMTech 800P Medium Pulse Laser
    1 CherrySeed Cloak Guardian ECM Suite
    1 Twitter Follower C3 Computer (Slave)
Manufacturer: StarCorps Industry
    Primary Factory: Crofton, Loburg
Communications System: Garret T-60 FastScan w/C3 & Guardian ECM modules
Targeting and Tracking System: Garret F22C

Overview:
The TNS-5T was the latest variant of the Thanatos battlemech, which was
produced by StarCorp Industries.  An antithesis of the previous Thanatos
models, the TNS-5T was meant for fire support, as opposed to the brawling
nature of both the TNS-4S and TNS-4T models.


Capabilities:
The TNS-5T variant utilizes a Vlar 300XL fusion engine, providing a top speed
of 64 km/h, which is average for its class, but has four jump jets for improved
mobility.  This variant also has a Guardian ECM Suite and C3 Slave, just like
the other Thanatos variants.

The main hitting power of the TNS-5T comes in the form of a Poland Main A Gauss
Rifle on its left arm.  This is supported by a Doombud LRM-20 launcher on the
right arm.  Each of these weapons were supplied with their own three-ton ammo
bin, ensuring a certain degree of longevity in the battlefield.  For
close-combat, the TNS-5T sports a Defiance Model XII ER Medium Laser on each
side torso, and a RAMTech 800P Medium Pulse Laser on the left arm.

Due to its cool-running nature (unless alpha-striking is involved), this
Thanatos variant only has 10 base double heat sinks; but on the other hand,
armor was increased by a ton.


Deployment:
Like the earlier variants, the Thanatos TNS-5T variants were primarily deployed
by the LAAF and the AFFS.


Variants:
TNS-5TL  -- this sub-variant replaces the fragile XL engine with the
newly-invented Light Fusion Engine, at the cost of four jump jets and a ton of
armor.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 1 HD, 1 CT, 3 LT, 8 RT, 1 LA
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 224                 14.00

                                                      Internal       Armor     
                                                      Structure      Factor    
                                                Head     3            9        
                                        Center Torso     23           30       
                                 Center Torso (rear)                  15       
                                           L/R Torso     16           22       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     12           24       
                                             L/R Leg     16           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RA        6         5        10.00
Gauss Rifle                                  LA        1         7        15.00
Medium Pulse Laser                           LA        4         1         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Guardian ECM Suite                           LT        0         2         1.50
C3 Computer (Slave)                          CT        0         1         1.00
@LRM-20 (18)                                 RA        -         3         3.00
@Gauss Rifle (24)                            LT        -         3         3.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 21
4j         4       5       3       0      3     0   Structure:  3
Special Abilities: ECM, C3S, MHQ1, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

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