Thanatos TNS-5T

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Snowjeepney posted this 31 July 2017



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Another variant of the Thanatos battlemech; Maybe somebody already made something
like this before in the old page; if somebody already did, let me know.

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Snowjeepney posted this 31 July 2017

Thanatos TNS-5T

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3064
Cost: 16,283,750 C-Bills
Battle Value: 2,114

Chassis: StarFrame Heavy Endo-Steel
Power Plant: Vlar 300 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Audi-Fokker Mark IV
    Jump Capacity: 120 meters
Armor: Durallex Standard Armor
Armament:
    1 Poland Main A Gauss Rifle
    1 Doombud LRM-20
    2 Defiance Model XII ER Medium Lasers
    1 RAMTech 800P Medium Pulse Laser
    1 CherrySeed Cloak Guardian ECM Suite
    1 Twitter Follower C3 Computer (Slave)
Manufacturer: StarCorps Industry
    Primary Factory: Crofton, Loburg
Communications System: Garret T-60 FastScan w/C3 & Guardian ECM modules
Targeting and Tracking System: Garret F22C

Overview:
The TNS-5T was the latest variant of the Thanatos battlemech, which was
produced by StarCorp Industries.  An antithesis of the previous Thanatos
models, the TNS-5T was meant for fire support, as opposed to the brawling
nature of both the TNS-4S and TNS-4T models.


Capabilities:
The TNS-5T variant utilizes a Vlar 300XL fusion engine, providing a top speed
of 64 km/h, which is average for its class, but has four jump jets for improved
mobility.  This variant also has a Guardian ECM Suite and C3 Slave, just like
the other Thanatos variants.

The main hitting power of the TNS-5T comes in the form of a Poland Main A Gauss
Rifle on its left arm.  This is supported by a Doombud LRM-20 launcher on the
right arm.  Each of these weapons were supplied with their own three-ton ammo
bin, ensuring a certain degree of longevity in the battlefield.  For
close-combat, the TNS-5T sports a Defiance Model XII ER Medium Laser on each
side torso, and a RAMTech 800P Medium Pulse Laser on the left arm.

Due to its cool-running nature (unless alpha-striking is involved), this
Thanatos variant only has 10 base double heat sinks; but on the other hand,
armor was increased by a ton.


Deployment:
Like the earlier variants, the Thanatos TNS-5T variants were primarily deployed
by the LAAF and the AFFS.


Variants:
TNS-5TL  -- this sub-variant replaces the fragile XL engine with the
newly-invented Light Fusion Engine, at the cost of four jump jets and a ton of
armor.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 1 HD, 1 CT, 3 LT, 8 RT, 1 LA
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 224                 14.00

                                                      Internal       Armor     
                                                      Structure      Factor    
                                                Head     3            9        
                                        Center Torso     23           30       
                                 Center Torso (rear)                  15       
                                           L/R Torso     16           22       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     12           24       
                                             L/R Leg     16           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RA        6         5        10.00
Gauss Rifle                                  LA        1         7        15.00
Medium Pulse Laser                           LA        4         1         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Guardian ECM Suite                           LT        0         2         1.50
C3 Computer (Slave)                          CT        0         1         1.00
@LRM-20 (18)                                 RA        -         3         3.00
@Gauss Rifle (24)                            LT        -         3         3.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 21
4j         4       5       3       0      3     0   Structure:  3
Special Abilities: ECM, C3S, MHQ1, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

Prince posted this 31 July 2017

Not bad, but no CASE in 3060+? Shame!

Luxan posted this 3 weeks ago

Sure, no CASE, but with that XL Engine it wouldn't do much good. Only CASE II would save you and that's a stretch in 3064.

Thunder posted this 3 weeks ago

Only doesnt matters in a one off game. Any type of campaign and CASE will save the xl engine for salvage

Luxan posted this 3 weeks ago

It's an old debate. Yes the CASE will leave the mech salvageable. But just as likely for your opponent to salvage as for you.

Thunder posted this 3 weeks ago

And this is why they invented booby traps. (well that and for breaking alpha strike...)

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